Research
I've participated in a number of research projects over the years. Below you'll find a categorized list with links to more information. At the right of this page, you'll find my most recent publications. Links to a complete list of publications, my CV, and more information on my research can be found on the navigation menu to the left.
Multimedia Overview
My work in multimedia has dealt with data representations, data distribution over computer networks, and stream adaptation mechanisms. These projects include:
- Channel Set Adaptation: Scalable and Adaptive Streaming for Non-Linear Media
- A General Adaptation Framework for Multidimensional, Multiresolutional Data
- Scalable Distribution of Digitized Spaces
- IRW: An Incremental Representation for Image-based Walkthroughs
For more information on my work in multimedia, click here.
Graphics Overview
In the area of computer graphics, I've explored the use of virtual environments, investigated and designed projection-based display systems, and performed research exploring novel image-based rendering techniques. These projects include:
- PixelFlex
- Design Considerations for a Multi-projector Display Rendering Cluster
- The NAVE Display Environment
- Pyramidic Panels
- Virtual Vietnam
For more information on my work in computer graphics, click here.
Networking Overview
My work in networking has investigated the design and evaluation of application-layer multicast protocols in support of multimedia and computer graphics applications. These projects include:
- StrandCast
For more information on my work in networking, click here.
Visualization Overview
I've worked in a broad range of areas related to visualization, such as extremely high resolution display devices, non-linear data distribution for large data-set visualization, and visual analytics. These projects include:
- Visual Analytics
- PixelFlex
- Channel Set Adaptation: Scalable and Adaptive Streaming for Non-Linear Media
For more information on my work in visualization, click here.